"T" time for innovation
07:02Lately
I've worked with or encountered a number of corporate clients who are trying
desperately to innovate. Their executives and management teams recognize the
importance of innovation, and even include innovation as top three priorities or
as a component of the annual strategy. What's worse, unlike in the past,
executives are starting to demand action on innovation, rather than simply use
it as a speaking point or throw-away line. So, mid and senior level managers
are starting to wonder, how, exactly, can we "do" innovation and keep the
everyday activities and "business as usual" processes running effectively?
Especially in an organization where the vast majority of people are already
working 50 hours a week, and spend the majority of that time in back to back
meetings.
I've
written before but it bears repeating, innovation, that is, thinking up,
designing and creating something new and different that drives value for
customers, isn't going to happen in your day to day business as usual
environment. The efficient, effective environment isn't a good development
platform for new thinking and new ideas. It isn't designed or constructed to
conduct discovery of new ideas. Your existing product or service development
programs are likely overworked and will reject ideas or solutions that require
new capabilities. In short, your day to day business as usual processes aren't
going to welcome innovation work. But I digress, since in your gut you know
this already anyway. We just both had to acknowledge it before we can move on
to the real ideas.
Three
internal innovation options
Once
you've accepted that your day to day business as usual process, culture, reward
structure, etc isn't going to accommodate innovation, you have three options:
force innovation to work within the existing confines and hope for the best, or
design and develop a parallel system of innovation activities that embraces the
processes, tools and thinking that good innovation requires, or adapt your
existing business as usual models and processes to welcome more disruptive ideas
and activities. Of course there are other ways to get ideas, primarily from
third parties or by acquiring intellectual property, and those are right for
some situations and conditions, but this option is relevant only part of the
time.
Working
within existing confines
Let's
be honest - we know what happens in this case because this is what most
organizations try to do. They want to learn new innovation tools but want to
manage innovation within the comfortable confines and predictable outcomes of
existing business as usual processes. What this leads to is "me too"
innovation, where the innovations are indistinguishable from existing products.
We already know this doesn't work, we already know the outcomes because most of
us have seen this play before.
Parallel
Systems
Perhaps
the fastest way for an organization to do more innovation is to design and
implement a team or process that works in parallel with the existing business as
usual processes but isn't hampered by the existing constraints. However, this
typically means adding new people, learning new processes and the uncomfortable
reality of two teams aiming at the same markets, one incremental and sustaining
in nature, another disruptive and creative in nature, almost always at conflict,
with two different goals or purposes. The first team wants to sustain existing
products and profits and not ruffle feathers. The second wants to disrupt the
market and shift business models, growing share and profits without regard to
existing customers or expectations. This model, when tried, almost always
results in a collapse of the innovation team, but it is rarely tried since it
requires so many additional resources.
Adapting
existing Models and Processes
If
you are going to do "in house" innovation consistently, I'll continue to argue
that the most effective way to do that is to create an ambidextrous process that
is scalable enough to manage day to day efficient processes effectively and to
manage larger, disruptive ideas simultaneously. Your people have the ability to
manage both efficiency and innovation, and you don't need two disparate teams
with wildly different foci. You need one really good and agile team able to do
both incremental and disruptive work. But this requires a shift in talent and
thinking, introducing and bringing us back to the "T" time of the title.
Because to adequately manage two different methods or processes within one team,
you'll need:
Time -
time to do the "business as usual" stuff and time to do the innovation stuff.
Right now, in the absence of any direction or balancing of duties, all of a
person's time is given over to efficiency and current products and processes.
You simply cannot do good innovation without giving people time to think,
discover, investigate ideas and develop the ideas. Employee time is your
company's most valuable asset. How is it being used to help drive future
revenues?
Talent -
you'll want to consider who is part of the product concept, product development
and product realization team, and consider it an end to end capability. Today
the "front end" is artificially divorced from the "execution" engine, when they
should be firmly fused if not iterative. The talent for the team needs to
embrace people who are discoverers and ideators as well as people who are
execution oriented.
Traction -
there is so much embedded inertia and intellectual and psychological barrier to
innovation that without a lot of momentum and traction, innovation isn't going
to get done. We create traction by demonstrating how important innovation is,
by demonstrating a definitive plan of action, by funding innovation, by
measuring it and by rewarding results. Without traction, it's much easier to
simply revert to the frictionless world of efficiency.
Training -
Developing an end to end process that incorporates divergent thinking,
exploration and ideation with product management, development and execution is
going to require developing new skills and introducing new tools. There are a
lot of product development and execution tools that can actually accelerate
this, including ideas like Agile, Lean, MVP and so forth. But these need to be
balanced with divergent thinking, exploration, discovery and insight to customer
need. Blending these skills isn't impossible, but will be difficult until you
see them all as piece of one greater capability.
Transparency -
Product development and product execution are transparent. We have very
specific ways of measuring the development cycle (Stage Gate/Agile) and the
commercialization (revenue, profits). The Front End of the product cycle
however is exceptionally murky. We need as much transparency, commitment,
communication and clear strategy in the front end as exists in the "back
end".
One
other item to notice: while blending innovation into your product concept to
product commercialization process can be challenging, it doesn't have to be
expensive. Good innovation can be done inexpensively, and in many cases has an
exceptional return on investment when done well. And yes I've described it as
product concept to product commercialization, but you are free to change the
word "product" to "service" or "business model" and the same still holds
true.
In
the end there are three ways to innovate: buy intellectual property from
someone else, have a design firm or consulting firm generate and develop ideas
for you, or develop the capacity for innovation in house. It's reasonable to
consider all three options, and sometimes one may be a better solution than
another, given circumstances. But all three are important and you need to
consider how to build an in-house capability. To do that successfully, think
about innovation as simply another phase of product or service development,
tightly linked to development and commercialization. Then think about how to
manage innovation and day to day operations within one framework, using the five
"Ts" I've described here.
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